Semester 1

Overview

Develop your visualization & graphic skills, and learn to design for print & advertising.

Modules

Tools

Concepts of Graphics and Illustrations

Anatomy Study

Typography Design

Digital Illustrations
Adobe Illustrator

Digital Painting
Adobe Photoshop Extended

2D Animation Concepts
Adobe Animate

Digital Filmmaking and Pre-Production

Production Planning - I
Shotgun

Audio - Video Editing
Adobe Audition & Adobe Premier Pro

Storyboarding and Animatics
Adobe Premier Pro

Design Portfolio
Project


Semester 2

Overview

Learn Pixar RenderMan, exclusively available at Arena Animation, and create life-like crowd simulation, models, textures, light effects, rigs, and animation.

Modules

Tools

3D Basics - Modeling to Animation

3D Modeling
MAYA Unlimited

Texturing, Lighting & Rendering
MAYA Unlimited

Rigging
MAYA Unlimited

Character Animation
MAYA Unlimited

FX, Dynamics & Simulation
MAYA Unlimited

Crowd Simulation
Golaem Crowd

Working with Arnold Renderer
Arnold Renderer for Maya

Production Planning - II
Shotgun

Portfolio Demo Reel
Project


Semester 3

Overview

Learn digital compositing: wire removal, colour correction, green/blue screen, match-moving & camera tracking using NUKE.

Modules

Tools

Pre- Visualization
Maya

Introduction to Nuke
Nuke

Rotoscopy using Sillhoute
Silhoutte & Nuke

Wire Removal
Nuke

Colour Correction
Nuke

Green / Blue Screen Removal
Nuke

Matchmoving & Camera Tracking
Nuke X

Matchmoving with Mocha
Mocha

Production Planning - III
Shotgun

Portfolio Demo Reel
Project

Get a Certificate in AAIP Advanced Animation on completion of the first, second and third semesters of the course.

Interested?